AI Insights · Timothy · October 2024
Top 5 Science Games on Android in France: Q3 2024 Performance
Explore the download, revenue, and active user trends of the top five science games on Android in France during Q3 2024, featuring insights from Sensor Tower.
In the third quarter of 2024, the top science games on the Android platform in France showed varied performance in terms of downloads, revenue, and active user engagement. Here’s a detailed look at the trends observed for each game, based on data from Sensor Tower.
Merge Animals 3D - Mutant race, developed by SayGames Ltd, saw significant fluctuations in its download numbers. Starting with around 2.9K downloads in early July, the game’s downloads peaked at 7.4K by the end of that month. However, a declining trend followed, closing the quarter with approximately 1.2K downloads. Weekly active users mirrored this pattern, starting at 4K and reaching a peak of 10.5K, before declining to around 2.3K by the end of September.
Plague Inc. by Ndemic Creations maintained a more stable performance. Revenue started at $600 and showed a slight decrease, eventually stabilizing around $457 by the end of the quarter. Download numbers increased from 1.2K to a peak of 1.8K in mid-August, with a slight dip in September before ending at 1.5K. Active users were consistent, beginning at 4.1K and closing at 3.5K.
Jetpack Joyride from Halfbrick Studios showed modest revenue growth, starting at $80 and peaking at $133 in early September. Download numbers were relatively steady, peaking at 1.3K downloads in early August, before a slight decrease to 776 by the end of September. Active user numbers remained stable throughout the quarter, ranging from 7.8K to 9.2K.
Idle Human, developed by Green Panda Games, had a modest presence. Revenue was negligible, with a brief spike to $12 in mid-August. Downloads ranged between 650 and 1.1K, with a slight increase towards the end of the quarter. Active users showed a slight upward trend, increasing from 2.4K to 3.1K.
Lastly, Cell to Singularity: Evolution by ComputerLunch experienced a decline in revenue from $1.8K to $919 by the end of the quarter. Downloads saw a rise towards mid-September, reaching 1.4K. Active users fluctuated slightly but remained strong, closing the quarter at 6.5K.
These insights reflect the dynamic nature of the mobile gaming market in France, with Sensor Tower providing valuable data to track these trends. For a deeper dive into mobile gaming analytics, more insights can be found on Sensor Tower’s platform.